

Land style ring Hurricane style ring
Magic Rings
Driver On Ring (ドライバーオンリング Doraibā On Ringu?): Activates the WizarDriver. White Wizard has his own with a red trim as shown in Episode 2.
Connect Ring (コネクトリング Konekuto Ringu?): Opens a portal to two different locations. Typically used to retrieve the WizarSwordGun or the Machine Winger.
Kick Strike Ring (キックストライクリング Kikku Sutoraiku Ringu?): Allows Wizard to perform his Rider Kick. It can also be used with other rings to perform variations of Strike Wizard.
Engage Ring (エンゲージリング Engēji Ringu?): Allows Wizard to help Gates in Phantom-caused despair by sending him into their Underworld to stop a new Phantom from being born. Destroying the Gate's inner Phantom will save their life, but also strip them of their magical potential as a side-effect to prevent repeated attacks.
Dragorise Ring (ドラゴライズリング Dragoraizu Ringu?): Summons the WizarDragon in an Underworld.
Garuda Ring (ガルーダリング Garūda Ringu?): Summons then powers the Red Garuda PlaMonster.
Unicorn Ring (ユニコーンリング Yunikōn Ringu?): Summons then powers the Blue Unicorn PlaMonster.
Kraken Ring (クラーケンリング Kurāken Ringu?): Summons then powers the Yellow Kraken PlaMonster.
Big Ring (ビッグリング Biggu Ringu?): Allows Wizard to enlarge his arms to hit enemies with.
Copy Ring (コピーリング Kopī Ringu?): Creates corporal copies of Wizard.
Small Ring (スモールリング Sumōru Ringu?): Shrinks down Wizard drastically.
Defend Ring (ディフェンドリング Difendo Ringu?): Allows Wizard to create a shield that is made of the element of Wizard's current Style.
Sleep Ring (スリープリング Surīpu Ringu?): Puts the wearer to sleep.
Light Ring (ライトリング Raito Ringu?): Emits a bright flash of light.
Please Ring (プリーズリング Purīzu Ringu?): Transfers one's magical energy into another. However, overusage of this Ring weakens the donor and becomes unable to fully use his own abilities.
Liquid Ring (リキッドリング Rikiddo Ringu?): Temporary transmutates the wearer's body into a liquid-like state to make melee attacks useless or to grapple with a foe.
Bind Ring (バインドリング Baindo Ringu?): Restrains a target with six strands of mystical metal chains.
Drill Ring (ドリルリング Doriru Ringu?): Allows Wizard to spin at high speeds. When used in conjunction with the Kick Strike Ring, Wizard can execute the Drill Strike Wizard Rider Kick.
Smell Ring (スメルリング Sumeru Ringu?): Releases a horrible odor.
Extend Ring (イックステンドリング Ikkusutendo Ringu?): Allows Wizard to elongate a part of his body.
Cerberus Ring: Summons then powers the Black Cerberus PlaMonster.
Griffin Ring: Summons then powers the Green Griffin PlaMonster.
Golem Ring: Summons then powers the Violet Golem PlaMonster.
Special Ring: Used only in Flame Dragon Style. Make contact with Flame Dragon Ring.
Blizzard Ring: Used only in Water Dragon Style. Make contact with Water Dragon Ring.
Thunder Ring: Used only in Hurricane Dragon Style. Make contact with Hurricane Dragon Ring.
Gravity Ring: Used only in Land Dragon Style. Make contact with Land Dragon Ring.
Time Ring: Stops time for 20 sec.
Fiver Ring: Unknown
Flash Ring: Unknown
Excite Ring: Unknown
Dress Up Ring: Unknown
Gamble Ring: Unknown
Perfume Ring: Unknown
Dark Ring: Unknown
Knock Ring: Unknown
Ear Ring: Unknown
Eye Ring: Unknown
Confuse Ring: Unknown
Barricade Ring: Unknown
Psychokinesis Ring: Unknown
High Speed Ring: Unknown
Control Ring: Unknown
Poison Ring: Unknown
Miracle Ring: Unknown
Clear Ring: Unknown
Holy Ring: Unknown
Defend ring Light ring Liquid ring
Drive on ring Please ring Smell ring
Bind ring Connect ring Copy ring
Drill ring Dragorise ring Engage ring
Big ring Kick strike Sleep ring
Garuda ring Unicorn ring Draken ring
WizarDragon
The WizarDragon (ウィザードラゴン Wizādoragon?) is the form ofHaruto's inner Phantom Dragon (ドラゴン, Doragon) after he managed to hold on when he was in deep despair and push it back inside. Haruto usually keeps this Phantom inside him, which allows him the ability to perform magic. But when inside someone's Underworld, or when fighting particularly powerful Phantoms, Haruto summons his Phantom to aid him in battle with the Dragorise Wizard Ring.
Because of the Dragon's nature as a Phantom, and tendency to attack him, Haruto must attach the Machine Winger onto it in order to tame it. If this is not done, the WizarDragon will rampage, causing more harm than good. If released in an Underworld and not tamed quickly, the WizarDragon could quickly create a new Phantom, shown when the Dragon's attacks were just as effective at causing damage in Rinko's Underworld as her inner Phantom, Jabberwock, was.